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Lecture

LUCDH Lunchtime Speaker Series: From Pixel to Caesar: Using Atlas.ti to discover the past in early digital games

Date
Tuesday 14 May 2024
Time
Location
Digital Lab in P.J. Veth 1.07 and Online via Kaltura
Room
No need to register, please join us in the digital lab or online
Image showing coloured patterns of pixels
Coloured patterns of pixels

From Pixel to Caesar: Using Atlas.ti to discover the past in early digital games


Please join us for our next LUCDH lunchtime talk presented by Corine Gerritsen (PhD candidate LUCDH & LUCAS) on Tuesday, 14 May 2024 at 12:00 – 13:00 (CET). 

Compared to video games of today, early digital games are technologically and visually constrained. However, that does not hamper their ability to create a setting of the past. In this talk, I show how Atlas.ti can be used to make a qualitative analysis of the elements used by developers in their games and surrounding paratexts to bring the past alive.

Any questions contact: lucdh@hum.leidenuniv.nl. If you would like to receive updates on any schedule changes, please use the link below. Otherwise, Just come along to the Digital Lab on the day.

Registration optional:
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